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EZ
Open to internship and full-time opportunities

Chengzha (Eric) Zhou

Electrical and Computer Engineering Graduate Student at Johns Hopkins University

Portfolio image selected by Chengzha (Eric) Zhou

About

I am a Master's student in Electrical and Computer Engineering at Johns Hopkins University, focused on backend engineering, AI agents, and data-driven applications.

Recently, I built a Medical RAG Agent featuring ReAct-based tool use, short- and long-term memory, hybrid retrieval, and PostgreSQL-backed medical record workflows. Previously, as a Software Engineer Intern at Datalynn, I developed asynchronous scraping pipelines that processed more than 180,000 rows per day and increased throughput by 4×.

Technologies

Languages

  • Python
  • Java

Backend

  • FastAPI
  • Spring Boot
  • Celery

Databases & Retrieval

  • PostgreSQL
  • MySQL
  • Redis
  • Milvus

Infrastructure & Automation

  • Docker
  • Playwright
  • OpenAI API

Interests

  • Backend Engineering
  • AI Agents
  • Retrieval Systems
  • Distributed Systems

Featured Projects

View all projects
01

Backend Systems · AI Applications

MediAgent – RAG-based Medical AI Assistant

A production-style medical AI assistant combining FastAPI and ReAct orchestration, hybrid retrieval, short- and long-term memory, and structured PostgreSQL medical-record workflows.

FastAPIRAGReActPostgreSQLRedisMilvusBM25LLM
02

Backend Systems · High-Concurrency Systems

E-Commerce Platform

A high-concurrency e-commerce platform providing merchant information search, flash-sale coupons, and intelligent customer service.

RedisCaffeineLuaSpring TaskBloom FilterMessage Queue
01

Software Engineer Intern

DatalynnNew York, NY

June 2025 – August 2025

Built asynchronous web-crawling and backend data pipelines using Python, Playwright, FastAPI, and MySQL, processing more than 180,000 rows per day and improving system efficiency by 4×.

  • Python
  • FastAPI
  • Playwright
  • asyncio
  • MySQL
02

Software Engineer Intern

Sunny Optical (Zhejiang) Research Institute Co., Ltd.Zhejiang, China

July 2023 – August 2023

Developed Unity and C# features for Android-based VR devices, including See-Through mode, testing tools, and performance improvements that reduced positional-data capture latency to approximately 100 ms.

  • C#
  • Unity
  • VR
  • Android

Availability

Open to software engineering internship and full-time opportunities.

Get in touch